A&Ω is an experimental arcade game that mixes classic gameplay genres with a collectible-driven upgrade system.  

Each level plays like a different retro arcade game:  

- **Space survival** — dodge and shoot enemies in space.  

- **Runner stage** — dash and jump like a rhythm-platformer.  

- **Breakout stage** — paddle and smash blocks for pickups.  

 - etc

Your Alpha/Omega balance at 100% determines which **perk** you unlock — everything from shields, magnet pulls, and movement boosts to exotic upgrades like flame trails or ricochet attacks.

Features

- Multiple game modes inspired by **arcade classics**.  

- **25 unique perks** that evolve your playstyle.  

- **Dynamic Alpha/Omega system** 

- Heart system for arcade-style challenge.  

- Sound & music volume controls.  


🎯 Controls

- **Arrow Keys / WASD** — Move  

- **Space / Z / Enter** — Jump / Shoot (contextual)  

- **Esc** — Pause / Menu  

              1. Defensive Perks (Alpha 0-25%)
              2. Shield Aura (Alpha 0-25%) - Absorbs 1 hit; recharge gets faster with level (Max Level: 3)
              3. Utility/Growth Perks (Alpha 26-49%)
              4. Heart Container (Alpha 29-31%) - Increases max hearts by 1 and fully restores (Max Level: 5)
              5. Life Regen (Alpha 32-33%) - Heals 1 heart periodically (Max Level: 3)
              6. Movement Speed (Alpha 34-35%) - Increases movement speed by 8% per level (Max Level: 6)
              7. Attack Range (Alpha 36-37%) - Increases attack range by 5% per level (Max Level: 8)
              8. Note Magnet (Alpha 38-39%) - Increases pickup attraction range/strength by 15% per level (Max Level:
              9. Pickup Spawn Rate (Alpha 40-41%) - Increases drop frequency (Max Level: 3)
              10. XP Gain Boost (Alpha 42-43%) - Gain +10% XP/score per level (Max Level: 5)
              11. Visual/Cosmetic Perks (Alpha 44-49%)
              12. Glow Shift (Alpha 44-45%) - Adds a soft glow outline (Phase 1 only) (Max Level: 1)
              13. Color Swap (Alpha 46-47%) - Changes player hue variant (Phase 1 only) (Max Level: 1)
              14. Trail Effect (Alpha 48-49%) - Adds a faint movement trail (Phase 1 only) (Max Level: 1)
              15. Special Attack Perks (Alpha 50-67%)
              16. Slow Shot (Alpha 50-51%) - Every 5th shot slows enemies (2s +1s/level) (Max Level: 4)
              17. Homing Shots (Alpha 52-53%) - Slight auto-aim correction (+strength/level) (Max Level: 3)
              18. Piercing Shot (Alpha 54-55%) - Projectiles pierce additional targets (Max Level: 5)
              19. Ricochet Arrows (Alpha 56-57%) - Projectiles bounce to nearby enemies (Max Level: 5)
              20. Explosive Shot (Alpha 58-59%) - Projectiles explode in small AoE (Max Level: 5)
              21. Chain Lightning (Alpha 60-61%) - Shots arc to additional targets (Max Level: 4)
              22. Multi-Arrow (Alpha 62-63%) - Adds 2 arrows per level; each deals less damage (Max Level: 4)
              23. Flame Trail (Alpha 64-65%) - Enemies hit leave burning trail (duration scales) (Max Level: 3)
              24. Frost Trail (Alpha 66-67%) - Enemies hit leave slowing frost trail (Max Level: 3)
              25. Combat Enhancement Perks (Alpha 68-74%)
              26. Critical Hit (Alpha 68-69%) - Increases critical hit chance by 4% per level (Max Level: 8)
              27. Attack Power (Alpha 70-71%) - Increases damage; 30% per level multiplicative (Max Level: 10)
              28. Dodge Frame (Alpha 72-73%) - Gain brief invincibility on hit (Max Level: 4)
              29. Auto Shoot (74-75%) - Shooting is performed automatically (1 level) Exotic/Powerful Perks (Alpha 75-100%)
              30. Extra Strike (Alpha 76-100%) - Chance to trigger an extra attack (Max Level: 4)
              Updated 11 days ago
              Published 14 days ago
              StatusPrototype
              PlatformsHTML5
              Rating
              Rated 1.0 out of 5 stars
              (1 total ratings)
              AuthorMerkier
              GenreAction, Survival
              TagsArcade, Fast-Paced, Retro, upgrades

              Development log

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